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Server Interlude
PLAYERS ONLINE 1Status: Coming Soon
Opening May 07, 2021
Server Classic
PLAYERS ONLINE 0Status: Coming Soon
Opening Not Determined

L2top.ru: Рейтинг-каталог серверов L2

L2 Pride - We took the best from Interlude and God chronicles!
There are many chronicles of L2, we have collected the best of all and created the best MMORPG for you!
For the most part, Frintezza server is based on the Interlude and God versions.

New season!

07 May 2021 - 20:00 GMT+2


Bring your friends to us!

L2 Pride is a interlude customed PvP server, so it has some features, such as Rates, Configurations, Npcs, Modified and Differentiated Areas and Drops. We provide this information here.
All game hunting areas exclusively drop Adena, equipment and specific pride currency, varying only by their level. The other drops, considered disposable on a PvP server (materials, containers, parts, etc.) have been completely removed from the game. Next we will list the high level hunting zones, which have more specific drops.



Server Configuration


Experience (EXP) 9300x
Skill Points (SP) 100x
Adena 1x
Drop Items 1x
Drop Seal Stones Removed
Quest Adena Disabled
Quest Drop Items Disabled
Spoil Disabled
Weight Limit Disabled
Manor 1x
Extract Fish 1x
Enchants
Safe Enchant 7
Max Enchant 25
Normal Scroll Chance dynamic
Blessed Scroll Chance dynamic and does not crystalize
Giant Scroll Chance dynamic and maintain enchant
Augments 1 active and 1 passive
High-Grade LS 15%
Top-Grade LS 20%
Awakening-Grade LS 100%
Maximum Level 85
Duraton of Buffs, Dances and Songs 2 hours
Maximum Buffs Slots 28
Minimal Debuff Chance 10%
Maximum Debuff Chance 90%
Maximum Debuff Slots 6
Geodata and Pathnodes Actived
Sub-Class Quest Disabled
Sub-Class Maximum Level 85
Class Master Actived
Offline Shop Mode Actived
Auto Learn Skills Actived
Auto Loot Items Actived
Auto Loot Items Raid & Grand Boss Disabled
Vote System Actived
Champion System Actived
Wedding System Actived
PvP War Zone Actived
Olympiad Hero 1 week
Olympiad Start Time 18:00 GMT+2
Olympiad Max Enchant All Item Count by 7




COMBAT & SKILLS


Skills are the legendary powers that define heroes: the ground-shaking strikes, waves of flame, and frightful invocations that flash across the battlefield, scattering groups of minor demons and wracking Hell’s most murderous lieutenants with pain. Each class has its own unique skills, specialized to complement that class’s particular talents. For example, the DreadNought can use the Rush skill to reach in the back of enemy and spin in an arc and attack all adjacent enemies at one time, perfect for taking on an entire group of monsters or heroes and smashing them into gory paste. Some skills are defensive in nature, while others are utility-focused. The overwhelming majority of your skills, however, are attack skills, suited for killing different types or numbers of enemies quickly.



General Skill Changes


All Toggle(Active Skills) - has been moved to Passive
Skills like: - Cursed Bone, Summon Phantom Cubic, Sonic Storm and others does not require grocery consumables anymore
Skills like: - Rage, Hawk Eye, Snipe, Thrill Fight has been moved to Toggle(Activate and Deactivate anytime with 15 seconds delay)
PvP Mana Regen - Removed all Mana Potions and added passive skill: PvP Mana Regen (restore 200 Mana per second)
Silence Skills - All Magic/Physical Silence Skills - Duration: 10 seconds
Hex - Duration: between 5 and 15 seconds & boosted landing chance
Power Break - Duration: between 5 and 15 seconds & boosted landing chance
All Root Skills - Duration: 5 seconds
All Paralyze Skills - Duration: 5 seconds
All Fear Skills - Duration: 3 seconds
Horror (Hell Knight Skill) - FEAR Duration: 1 seconds & boosted landing chance
All Sleep Skills - Duration: 10 seconds
All Stunning Skills - Duration: between 1 and 5 seconds
Sting - Boosted damage per second power & Duration: between 5 and 15 seconds
Poison Blade Dance - Boosted damage per second power & Duration: between 5 and 15
Entangle - Duration: 10 seconds & boosted landing chance
Hamstring - Duration: 10 seconds & boosted landing chance
Hamstring Shot - Duration: 10 seconds & boosted landing chance
Poisonous Cloud - Duration: 15 seconds , increased power & boosted landing chance
Freezing Shackle - Duration: 15 seconds , increased power & boosted landing chance
Decay - Duration: 15 seconds , increased power & boosted landing chance
All Summoned Cubic - Boosted landing chance , reduced activation time & boosted action power



New Class, Eviscerator

We have removed Elven Elder class, and we replaced it with Eviscerator (ertheia)





New Class, Doombringer

We have removed Shilien Elder class, and we replaced it with Doombringer (kamael)





Fortune Seeker

Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
PvP-Rush: Shock Blast - Instantly rush the targeted player while sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.


Maestro

Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
PvP-Rush: Shock Blast - Instantly rush the targeted player while sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.
Eruption - Attacks nearby enemies with 12120 power while sacrifice some HP and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, Power -10%. When using a spear, Power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Ancients decided that, this skill will be mastered only by Tyrr Dreadnought and Tyrr Titan. Critical. Over-hit.
Dash Lv.1 - Temporary burst of speed. Effect 1.
Insane Crusher - Unleashes a powerful strike with 8409 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels at least one of the enemy's buffs. Decreases Debuff Resistance, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Critical and Over-hit are possible.
Combat Aura - Increases party member's P. Atk. by 5% and Atk. Spd. by 5% for 5 minutes.
Prestige of a Knight - Because you ware judged wrong by the Gods, your fighting ability with one-handed swords significantly increases. Increases knight P.Def and M.Def by 30%, Crt. Dmg. by 25%, Crt. Rate by 500 and Mov. Speed by 20 for 60 seconds. This skill is only available when your HP is at 30% or lower.
Battle Roar - Temporarily increases maximum HP and restores HP. Effect 6.


Duelist

Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
PvP-Rush: Shock Blast - Instantly rush the targeted player while sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.

Eye of Slaughter - Temporarily increases P. Atk against creatures from Cave of Trials, Cemetary, Dragon Valley Cave, Gracia Island, Kartei Cube, Kamaloka, Giant's Cave, Harnak Dungeon.

Max Energy - Momentarily recovers 40% of Max HP and 17% of Max CP. For 2 min., Max HP +40%, Max CP +17%. Additionally, P. Atk. +10%, all received Critical Damage -12%. Consumes 10 Energy Stone(s).


Titan

Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
PvP-Rush: Shock Blast - Instantly rush the targeted player while sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.
Eruption - Attacks nearby enemies with 12120 power while sacrifice some HP and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, Power -10%. When using a spear, Power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Ancients decided that, this skill will be mastered only by Tyrr Dreadnought and Tyrr Titan. Critical. Over-hit.


Grand Khauatari

Final Secret - For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
PvP-Rush: Shock Blast - Instantly rush the targeted player while sacrifices HP to release a shock wave at distant enemies that inflicts damage and cancels their target status. Temporarily throws them into a state of shock which greatly reduces their P. Def. and M. Def.. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a spear. Power 2072.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.


DreadNought

Spike Thrust - Attacks a target and inflicts damage with 9635 Power. Ignores Shield Defense. Requires a spear to be equipped. Critical. Over-hit.
Spear Howl - With a spear strike, inflicts damage on nearby enemies with 7160 Power added to P. Atk. Decreases enemy movment speed by 90% for 5 seconds. Requires a polearm.
Hurricane Storm - Attacks the target and nearby enemies with 6849 power. When using a sword, dual swords, a blunt weapon or a fist weapon, Power -10%. When using a spear, Power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Ancients decided that, this skill will be mastered only by Tyrr Dreadnought. Critical. Over-hit.
Eye of Slaughter - Temporarily increases P. Atk against creatures from Cave of Trials, Cemetary, Dragon Valley Cave, Gracia Island, Kartei Cube, Kamaloka, Giant's Cave, Harnak Dungeon.

Max Energy - Momentarily recovers 40% of Max HP and 17% of Max CP. For 2 min., Max HP +40%, Max CP +17%. Additionally, P. Atk. +10%, all received Critical Damage -12%. Consumes 10 Energy Stone(s).

Eruption - Attacks nearby enemies with 12120 power while sacrifice some HP and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, Power -10%. When using a spear, Power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons, or dual swords. Ancients decided that, this skill will be mastered only by Tyrr Dreadnought and Tyrr Titan. Critical. Over-hit.


Phoenix Knight / Hell Knight / Eva Templar / Shillien Templar

Shield of Faith - Increases party members's P. Def. and M. Def. by 50% for 15 seconds.
Insane Crusher - Unleashes a powerful strike with 8409 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels at least one of the enemy's buffs. Decreases Debuff Resistance, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Critical and Over-hit are possible.
Combat Aura - Increases party member's P. Atk. by 5% and Atk. Spd. by 5% for 5 minutes.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Fighter Defensive - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing P.Def. by 3% momentarily.
Fighter Barrier - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing M.Def. by 3% momentarily.


Hell Knight / Eva Templar / Shillien Templar

Prestige of a Knight - Because you ware judged wrong by the Gods, your fighting ability with one-handed swords significantly increases. Increases knight P.Def and M.Def by 30%, Crt. Dmg. by 25%, Crt. Rate by 500 and Mov. Speed by 20 for 60 seconds. This skill is only available when your HP is at 30% or lower.


Ghost Hunter

Ghost Walking - Infiltrates the battlefield like a ghost. For 30 seconds, increases Speed by 33, Evasion by 15, vital point attack rate by 40%, physical skill Evasion Rate by 60%, and Resistance to buff canceling attacks by 90.


Wind Rider

Wind Riding - Storms the battlefield riding the Wind. For 30 seconds, increases Speed by 50, Evasion by 20, vital point attack rate by 20%, physical skill Evasion Rate by 75%, and Resistance to buff canceling attacks by 80.


Adventurer

Exciting Adventure - Feels extreme excitement during a melee. For 30 seconds, increases Speed by 20, Evasion by 15, vital point attack rate by 30%, physical skill Evasion Rate by 40%, and Resistance to buff canceling attacks by 90.


Wind Rider / Ghost Hunter / Adventurer

Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
War Shadow Step - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing running speed by 40 momentarily.
Assasin Eye - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing evazion by 6 and vitality point attack success by 10% momentarily.
PvP-Rush: Shadow Step - Instantly rush in the back of the targeted player and cancel enemy target status. Usable when equipped with a dagger or dual dagger.
Critical Wound - Critical Damage inflicted on the enemy +30%. Vital points attack resistance -10%. The effect lasts 15 seconds and requires a dagger or dual dagger.
Sixth Sense - When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.


Sagittarius / Moonlight Sentinel / Ghost Sentinel

Skill Fire Stance - For 20 minutes when a bow or crossbow is equiped, increases your skills power attack damage by 100% during PvP, physical skills reuse time by 25% and Atk.Spd. by 10%.
Dead Eye Stance - For 20 minutes when a bow or crossbow is equiped, increases your P.Atk. by 35%, accuracy by 5 and Atk. Spd. by 10%.
Sniping - For 20 minutes when a bow or crossbow is equiped, increases your P.Atk. by 10%, Atk.Spd. by 10% and P.Def./M.Def. by 10%.
Ultimate Bow Master - For 30 seconds, you call upon your hidden reserves to increase your skills power attack damage by 100% during PvP, physical skills reuse time by 25% , speed by 20 and Atk. Spd. by 10%.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
War Shadow Step - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing running speed by 40 momentarily.
Sniper Eye - Kain protect his soldiers. When damage is incurred, has a chance of additionally increasing accuracy by 6, skills pvp power by 100% and skills coldown by 10% momentarily.


Arcana Lord / Spectral Master / Elemental Master

Summoner Enlightenment - User receives mystical enlightenment for 10 seconds, increasing P. Def. by 100%, M. Def. by 100%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

Ultimate Servitor Share - For 30 min., shares the following with your servitor: 70% of P. Atk., 70% of M. Atk., 60% of P. Def., 50% of M. Def., 35% of Max HP/ MP, 30% of Atk. Spd., 30% of Cast. Spd., 20% of Critical Rate for standard attacks, 15% of Critical Damage for standard attacks, 10% of Acc. Combat and 10% of Run Spd..

Mass Servitor Heal - Recovers servitors' HP with 1733 power, consuming your MP.

Freezing Invoke - Deals magic damage to the target and nearby enemies with 300 power. For 20 sec., enemies' P./ M. Def. -30%. Consumes 2 Spirit Ore. Wind/Fire/Water element attribute.

Arcan Secret - Instills the force of Arcan. Increases summon power and replace all other effects, does not stack with any kind of buff, dance, song, chant, pagrio, prophecy.


Mystic Muse / Archmage / Soultaker​ / Dominator / Storm Screamer

Wizard Enlightenment - User receives mystical enlightenment for 10 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.
Arcan Vitality - Instills the force of Arcan. Increases user magic attack power by 30% for 20 minutes.


Cardinal

Cleric Enlightenment - User receives mystical enlightenment for 10 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

Pray For Friends - Temporarily increases party members' Casting Speed and Magic Defense.


Hierophant

Cleric Enlightenment - User receives mystical enlightenment for 10 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

Pray For Friends - Temporarily increases party members' Casting Speed and Magic Defense.


Doomcryer

Cleric Enlightenment - User receives mystical enlightenment for 10 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

Pray For Friends - Temporarily increases party members' Casting Speed and Magic Defense.

Doom Cryer Switch - Transform Doom Cryer into Tyrr Warrior. When activate user's base stats will change from mystic to fighter. Increases user's STR +13 CON +13 DEX +2, while decreases user's INT -13 MEN -15 WIT -3. Additionally increases user's Run Speed by 5 and Accuracy by 5. Require heavy armor and one-handed blunt, sword or dualsword.

Great Fury - Creates chance of activating Great Fury on a party members when attacking. Increases user's attack speed.

Reflect Damage Lv.4 - Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack.

Eye of Slaughter - Temporarily increases P. Atk against creatures from Cave of Trials, Cemetary, Dragon Valley Cave, Gracia Island, Kartei Cube, Kamaloka, Giant's Cave, Harnak Dungeon.

Chant of Life - Boosted power way more than official.

Freezing Flame - Boosted power way more than official.


All Mystic Classes

Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Wizzard Wisdom - Arcan know when a wizzard is in danger. When damage is incurred, has a chance of additionally increasing M.Atk. by 5% momentarily.
Arcan Fast Spell - Arcan know when a wizzard is in danger. When damage is incurred, has a chance of additionally increasing M.Atk.Spd. by 3% momentarily.
Magician Will - ,Arcan know when a wizzard is in danger. When damage is incurred, has a chance of additionally increasing magic critical chance, mana regeneration and reduce mana consumption momentarily.


Mystic Muse

Seed of Water - Instills the force of water for the last 20 minutes. You can stack only one element force, by reciving the power of another element, the current power will be replaced by the new one.

Blizzard - Massive wintry double attack inflicts devastating damage and instantly reduces enemy's Speed. Effect 3. Power 350. Requires Seed of Water.

Aura Symphony - By using your element force, Unleashes an attack to inflict significant damage. Power 350.

Elemental Symphony - Unleashes an attack that will inflict great damage. In order to use this skill you will need your element seed force. Power 500.


Storm Screamer

Seed of Wind - Instills the force of wind for the last 20 minutes. You can stack only one element force, by reciving the power of another element, the current power will be replaced by the new one.

Demon Wind - A devastating double-wind attack. Temporarily reduces cursed enemy's HP regeneration. Power 350. Requires Seed of Wind.

Aura Symphony - By using your element force, Unleashes an attack to inflict significant damage. Power 350.

Elemental Storm - Unleashes an attack that will inflict great damage. In order to use this skill you will need your element seed force. Power 500.


Archamage

Seed of Fire - Instills the force of fire for the last 20 minutes. You can stack only one element force, by reciving the power of another element, the current power will be replaced by the new one.

Inferno - Devastating double fire attack. Flames reduce enemy's HP. Effect 10. Power 350. Requires Seed of Fire.

Aura Symphony - By using your element force, Unleashes an attack to inflict significant damage. Power 350.

Elemental Assault - Unleashes an attack that will inflict great damage. In order to use this skill you will need your element seed force. Power 500.


Sword Muse

Attack Aura - Temporarily increases P. Atk. Effect 4.
Defense Aura - Temporarily increases P. Def. Effect 4.
Sword Muse Shard - Temporarily increases party members' PvE physical damage against L2Pride monsters, while the Gods judged wrong the sword muse, this Shard will boost his party members P.Attack and M.Attack.
Light Spectrum - Increases user's P. Atk. and Atk. Spd. for 20 minutes.
Armor Crush - Inflicts great damage and temporarily throws the enemy into a state of shock with greatly reduced P. Def. and M. Def. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Power 2565.
Dash Lv.1 - Temporary burst of speed. Effect 1.
Song of Purification - Provides an 30% chance of removing your de-buff charms. And for the next 2 minutes, increases Resistance to de-buff attacks by 30% and increases the power of received HP recovery magic by 30%.
Song of Elemental - Increases user's resistance to Fire, Water, Wind and Earth attacks by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.
Battle Whisper - For 2 minutes, increases the user's P. Atk. by 15%, Critical Damage by 10%, and Atk. Spd. by 10%. Increases the additional MP consumption when singing while sing/dance effect lasts.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.
Fighter Defensive - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing P.Def. by 3% momentarily.
Fighter Barrier - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing M.Def. by 3% momentarily.


Spectral Dancer

Attack Aura - Temporarily increases P. Atk. Effect 4.
Defense Aura - Temporarily increases P. Def. Effect 4.
Spectral Dancer Shard - Temporarily increases party members' PvE physical damage against L2Pride monsters, while the Gods judged wrong the spectral dancer, this Shard will boost his party members P.Defense and M.Defense.
Dark Spectrum - Increases user's P. Atk. and Atk. Spd. for 20 minutes.
Dark Triple Slash - Inflicts 3 quick slashes on a target. An equipped Dual-Sword Weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 2131.
Hemorrhage - Supplements the user's P. Atk. by 7635 Power in a devastating strike. The target will be effected with a heavy bleed for 4 seconds. Requires Dual-Sword Weapon. Over-hit is possible. Ignores Shield Defense. Over-hit is possible.
Dark Smash - Attacks the enemy with 3653 Power added to P. Atk. Requires Dual-Sword Weapon. Over-hit is possible.
Dash Lv.1 - Temporary burst of speed. Effect 1.
Defense Motion - For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts.
Dance of Blade Storm - For 15 seconds, increases your Resistance to bows by 45 and Resistance to crossbows by 25. Decreases M. Atk. by 99%. Additionally increases MP consumption when singing while song/dance is in effect. Requires a dualsword.
Dance of Berserker - Decreases user's P. Def., M. Def. and Evasion, and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for 2 minutes.
Dance of Alignment - Increases user's resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
Protection of Elemental - Resistance to elemental attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Alignment - Resistance to tendency attributes + 20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Protection of Rune - Magic resistance against buff cancel and de-buff attack + 15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Fury of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing Atk.Spd. by 3% momentarily.
Vampirism of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing life steal power by 10% momentarily.
Power of the Ancients - Ancients know when a warrior is in danger. When damage is incurred, has a chance of additionally increasing P.Atk. by 5% momentarily.
Fighter Defensive - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing P.Def. by 3% momentarily.
Fighter Barrier - Gods protect you to feel less pain. When damage is incurred, has a chance of additionally increasing M.Def. by 3% momentarily.


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